//------------------------------------------------------------------------------
// <pcdd-entitiy>
//     彩票游戏实体类库
//     胆拖玩法加奖实体对象
// </pcdd-entitiy>
//------------------------------------------------------------------------------

using System;
using Dapper;

namespace CL.Game.Entity
{

    /// <summary>
    /// CT_RegularDanTuo 实体
    /// </summary>
    [Table("CT_RegularDanTuo")]
    public class RegularDanTuoEntity
    {

        /// <summary>
        /// 标识列
        /// </summary>
        [Key]
        public int RDanTuoID { get; set; }

        /// <summary>
        /// 加奖规则标识
        /// </summary>
        public int RegularID { get; set; }

        /// <summary>
        /// 胆码数
        /// </summary>
        public int DanNums { get; set; }

        /// <summary>
        /// 拖码数
        /// </summary>
        public int TuoNums { get; set; }

        /// <summary>
        /// 单次加奖金额
        /// </summary>
        public long AwardMoney { get; set; }

        /// <summary>
        /// 加奖玩法
        /// </summary>
        public int PlayCode { get; set; }

        /// <summary>
        /// 上限金额
        /// </summary>
        public long TopLimit { get; set; }

    }
}
